Battle System
Combat is skill-based and real-time: you target an enemy, then use a mix of basic attacks and active skills from your hotbar, managing mana/skill costs and cooldowns as you go. Skills can be chained together for combos, and positioning matters against groups of monsters or other players.
Beyond open-world hunting, the battle system extends into Silkroad's three-way PvP: duels between two players, free PvP in contested areas, the Trader/Hunter/Thief conflict on the road, and full guild-versus-guild combat during fortress war.












